This page lists texts and videos that are related to SOMETHING SOMETHING SOUP SOMETHING. It also links (video) games that, we feel, pursue similar cultural aspirations as our own.
If you are interested in understanding how video games could be used to 'do' philosophy with and within virtual worlds, please read, watch, or play this stuff :)
- Gualeni, S. (2018) “A Philosophy of 'DOING' in the digital”. In Romele, A. and Terrone, E. (eds.), Towards a Philosophy of Digital Media, pp. 225-255. Basingstoke (UK): Palgrave Macmillan, Cham.
- “You Don't Know What Soup Is” - Published on TH!NK, the quarterly research magazine of the University of Malta, issue 20 (June 2017)
- Harrington, J. (2017) “Something Something Game Something”. Proceedings of The Philosophy of Computer Games conference, Kraków (Poland).
More about 'playable philosophy':
Stefano Gualeni's work, both as an academic and as a game designer, experiments with the use of virtual worlds to materialize thought experiments and to (playfully?) negotiate philosophical ideas.
His key insights are presented in the 2015 book Virtual Worlds as Philosophical Tools (Palgrave MacMillan).
Further (and shorter) articulations of those ideas can also be found in the following academic articles:
- Gualeni, S. 2016, “Self-reflexive videogames: observations and corollaries on virtual worlds as philosophical artifacts”, G|A|M|E - The Italian Journal of Game Studies, vol. 5, 1.
- Westerlaken, M.; Gualeni, S. 2017. “A dialogue concerning ‘doing philosophy’ with and within computer games”. Proceedings of the Philosophy of Computer Games conference. Krakow, Poland, 2017.
- Gualeni, S. 2018 “A Philosophy of ‘DOING’ in the digital”. In Romele, A. and Terrone, E. (eds.), Towards a Philosophy of Digital Media, pp. 225-255. Basingstoke (UK): Palgrave Macmillan, Cham.
Other (free) meaningful video games we recommend: