This page lists texts, videos, and (video) games related to SOMETHING SOMETHING SOUP SOMETHING. You might want to read, watch, or play the linked material in case you are interested in understanding what we mean by 'doing' philosophy in and within virtual worlds.
Stefano Gualeni's work, both as an academic and as a designer, is focused on the use of virtual worlds to materialize thought experiments and to playfully negotiate philosophical ideas. His arguments are summarized in the 2015 book Virtual Worlds as Philosophical Tools (Palgrave MacMillan).
A further articulation of those ideas can also be found in this academic article: